I am a 3D artist focused on developing my skills in game-ready asset creation.
I began my 3D journey with Nomad Sculpt, where I built a strong foundation in digital sculpting, and I am currently expanding my workflow by studying Blender. I use both Blender and Nomad Sculpt to create and refine 3D assets while continuously improving my modeling, texturing, and environment art skills.
I am passionate about creating immersive environments and high-quality assets, and I am committed to growing as a 3D artist through ongoing learning and personal projects.